Rel-21+ (expected) · IMT-2030 (research targets)

6G

IMT-2030 (Research Phase)

2030 research

The network that merges the physical and digital worlds.

6G doesn't exist yet - what follows is a set of research targets, not a shipping product, and history suggests the eventual reality will land somewhat short of the pitch (5G's own hype cycle is a useful reminder of that). ITU-R's IMT-2030 targets are expected to be finalised around 2027, with the first commercial networks pencilled in for 2030. The wish list is ambitious: sub-millisecond latency, terahertz spectrum offering vastly more bandwidth than mmWave, an air interface with machine learning built in rather than bolted on, and integrated sensing that turns the network itself into a kind of radar. Strip away the buzzwords and the underlying idea is simple - a network that doesn't just move your data, but has some awareness of the physical world it's moving through.

Key Metrics

Peak Download
1.0 Tbps
Realistic Download
1.0 Gbps
Typical Latency
500 μs
Min Latency
100 μs
Peak Upload
100 Gbps
Realistic Upload
200 Mbps
Device Density
10M / km²
Spectrum Range
100 MHz – 1 THz

Key Innovations

Terahertz (THz) Spectrum spectrum

6G research targets 0.1–10 THz bands, offering hundreds of GHz of contiguous bandwidth per carrier - enabling theoretical peak rates of 1 Tbps. Range is sub-100m; primarily indoor and dense urban.

AI-Native Air Interface radio

Unlike 5G where AI is an add-on optimisation layer, 6G embeds machine learning directly into the air interface - channel estimation, beam management, and waveform selection are all ML-driven.

Integrated Sensing and Communication (ISAC) architecture

6G base stations simultaneously communicate and sense their environment - acting as distributed radar. Enables centimetre-precision positioning and environment mapping using the communication signal itself.

Sub-1ms URLLC protocol

Extended ultra-reliability targets: 0.1ms over-the-air latency and up to 99.99999% (seven nines) reliability - enabling full remote surgery and safety-critical industrial automation.

Holographic Communications service

Multi-dimensional holographic video transmission requires Tbps throughput and <1ms latency simultaneously - only feasible with 6G's combined improvements.

Non-Terrestrial Networks (NTN) Integration architecture

6G formally integrates LEO satellite, HAPS (high-altitude platform stations), and terrestrial networks into a unified access layer - true global coverage including oceans and polar regions.

Use Case Support

💬 SMS supported

All legacy messaging services continue to work.

🌐 Mobile Web supported

1 Gbps+ realistic speeds make any web interaction instantaneous.

📺 HD Streaming supported

HD streaming is trivially supported - not a meaningful differentiator for 6G.

🎬 4K Streaming supported

Fully supported.

🎮 Cloud Gaming supported

6G exceeds all cloud gaming requirements by multiple orders of magnitude.

📡 Massive IoT supported

6G targets 10 million devices/km² - 10x 5G's mMTC target.

🥽 AR / VR supported

6G's Tbps rates and <1ms latency enable full holographic AR/VR without any compromise.

🦾 Remote Robotics supported

Sub-1ms with seven-nines reliability is the core design target of 6G URLLC - this is the flagship 6G use case.

Architecture

6G - AI-Native Distributed Architecture (Conceptual)

6G architecture is not yet standardised. Research consensus describes a distributed, AI-native, cloud-native architecture with integrated sensing, non-terrestrial layers, and semantic communication.

THz NR-Uu NTN link Open RAN NTN control Sensing data N2/N3 (evolved) Digital Twin sync
UE
User Device
TBS
THz Base Station
LEO
LEO Satellite
AI-RAN
AI-Native RAN Controller
ISAC
Integrated Sensing & Comms
6GC
6G Core (AI-Native)
DTN
Digital Twin Network
→ Internet / Holograms

See the full diagram catalogue on the Architecture page.